Creativity & Climate (Engine)
The Netflix Challenge
On Nash's old pyramid of how we spend our time, why we move to escape when meaning goes missing, and the quiet waste of every evening we don't get back.
Creativity & Climate (Engine)
On Nash's old pyramid of how we spend our time, why we move to escape when meaning goes missing, and the quiet waste of every evening we don't get back.
Creativity & Climate (Engine)
On the many intelligences we carry, why we reward the few that are easy to measure, and the subtle waste - mottainai - of every gift we never think to grow.
Communication (Wiring)
A project can be Green on the outside and Red underneath. Watermelon reporting isn't really a reporting problem — it's what happens when telling the truth becomes personally expensive.
Communication (Wiring)
On why people always move to your behaviour, not your words - and why that's not cynicism, but exactly how trust works.
Idea to Value (Physics)
On what hierarchy is actually for, and why flattening the org chart rarely fixes the thing you're annoyed about.
Learning & Practice (Flywheel)
On Oscar Wilde, a 2,500-year-old wheelwright, and the truth that the things most worth knowing can't be taught, only earned.
Communication (Wiring)
On the four levels a message gets stuck at, and how to tell whether you actually landed it or just let go of it.
Communication (Wiring)
On why distribution - not the idea - is the real lever, and the difference between a channel you own and one you rent.
Learning & Practice (Flywheel)
People hand a workshop teacher the things they can't get back — time, energy, attention. On why running one is teaching, not facilitating, and the craft that difference demands.
Creativity & Climate (Engine)
On protecting the fragile beginnings of ideas, in others and in yourself.
Orientation & Direction (Map)
A practical guide to backcasting: mountains, waypoints, the grid, and the conversation everyone skips.
Creativity & Climate (Engine)
On the same February day in 1876, two men filed patents for the telephone, hours apart. Which tells you something about genius: the idea was never the rare part. On why the lone-genius story is almost always a team with the room cropped out.